#include "zgl.h"
#include <assert.h>
#include <stdio.h>
Go to the source code of this file.
|
| void | glopArrayElement (GLContext *c, GLParam *param) |
| |
| void | glArrayElement (GLint i) |
| |
| void | glopEnableClientState (GLContext *c, GLParam *p) |
| |
| void | glEnableClientState (GLenum array) |
| |
| void | glopDisableClientState (GLContext *c, GLParam *p) |
| |
| void | glDisableClientState (GLenum array) |
| |
| void | glopVertexPointer (GLContext *c, GLParam *p) |
| |
| void | glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| |
| void | glopColorPointer (GLContext *c, GLParam *p) |
| |
| void | glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| |
| void | glopNormalPointer (GLContext *c, GLParam *p) |
| |
| void | glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
| |
| void | glopTexCoordPointer (GLContext *c, GLParam *p) |
| |
| void | glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| |
◆ COLOR_ARRAY
| #define COLOR_ARRAY 0x0002 |
◆ NORMAL_ARRAY
| #define NORMAL_ARRAY 0x0004 |
◆ TEXCOORD_ARRAY
| #define TEXCOORD_ARRAY 0x0008 |
◆ VERTEX_ARRAY
| #define VERTEX_ARRAY 0x0001 |
◆ glArrayElement()
| void glArrayElement |
( |
GLint |
i | ) |
|
◆ glColorPointer()
◆ glDisableClientState()
| void glDisableClientState |
( |
GLenum |
array | ) |
|
◆ glEnableClientState()
| void glEnableClientState |
( |
GLenum |
array | ) |
|
◆ glNormalPointer()
◆ glopArrayElement()
◆ glopColorPointer()
◆ glopDisableClientState()
◆ glopEnableClientState()
◆ glopNormalPointer()
◆ glopTexCoordPointer()
◆ glopVertexPointer()
◆ glTexCoordPointer()
◆ glVertexPointer()